So here’s a new side-project that I launched just last week: a Tumblr-blog based on tweet-length tips from some of the industry’s top designers.
Check it out here, featuring advice from Sacha Greif, Marc Edwards, Shaun Inman, Neven Mrgan (creator of The Incident!), Drew Wilson, Garrett Murray, Louie Mantia and Shawn Blanc, who were kind enough to spare time for interviews for the week of its launch.
(Update: 3000+ Tumblr followers in the first week alone— that’s astounding! Glad y’all love this personal project of mine.)
It’s hard to believe that half a decade has already passed since I first signed up for Tumblr to write an essay-long rant against bad design. To think that I’m still doing the same thing years later— after hundreds of hours spent pushing pixels, learning and growing alongside the most creative, talented people I’ve ever met, all working in the name of good design— purely amazes me.
Honestly, I’d like to wonder that if it wasn’t for my website, I wouldn’t have achieved what I’ve done so far. I have to admit too, that over the last few years, I’ve put in a lot of time into this blog, and it’s really nice to know that there’s at least someone out there paying attention.
Five years ago today I started writing a design blog as a hobby. Time really does fly fast. And now my website is five years old.
Five years, and counting.
After watching The Wind Rises, Studio Ghibli’s latest film (and unfortunately, Hayao Miyazaki’s last), I wanted to design a replacement icon for Xcode inspired by items from the movie.
If you’ve seen the movie (and if you haven’t, you should), you would’ve seen the slider-unit conversion rulers used by the aeronautical engineers throughout the story. I tried to recreate it here, atop an actual blueprint sketch of Jiro’s Mitsubishi A6M aircraft prototype.
The icon also perfectly matches the new icon styles from OS X Yosemite, Apple’s latest new redesign of its Mac OS. Download the icon here!
“Good copying learns from another’s innovation and then applies it in a novel way to a new context in a way that doesn’t diminish the source invention.”
David Smith — The Right Way to Copy.
John Oliver and his team of writers are geniuses. They’ve produced what is the most significant, most honest, most informative, yet most controversial show in the history of television.
In other words, just hit the link, watch the video, and fall in love with this show.
I spent the late nights of last month working together with the team at Bohemian Coding to produce this video for Sketch 3— the latest and greatest visual design app for the Mac.
An honor, it has been, working with the team, and I’ve been incredibly humbled by the response given about the video. In fact, it’s already been featured on some top-content news sites like 9to5 Mac, the blog of New York Times’ graphic designer Khoi Vinh, and even my all-time favorite app blog, Beautiful Pixels.
“Don’t get it right, get it written.
Alf Rehn — Quick & Dirty, The Scholar’s Progress.
Write for acceptance.
Don’t make it too difficult.
First say what you’re going to say, then say it, then say what you’ve said.”
My Neighbor Totoro, Miyazaki’s most memorable classic, was the sole reason I became a Studio Ghibli-fanatic. I tried to recreate the look and feel of the character, yet at the same time, make it look almost like a nice vinyl Japanese-style toy collectible.
Check out the rest of the Studio Ghibli collection!
Frank Chimero — was invited to speak at Harvard, and talks about trans-media design:
We’ve spent the better part of the last two decades digitizing elements of the physical world, but it’s important to remember things can go both ways. We’re aware that digitizing print makes information indexable, searchable, networked, and hyperlinkable, but we too often forget that pulling digital data out of the computer has its benefits too.
Read through his inspiring transcript on his beautifully-done mini-site.
This inspiring kinetic type video by Daniel Sax pulls an interview with Ira Glass on ‘minding the gap’— the bridge between knowing what great work is like, the disappointment that comes with inability, and eventually creating something that is truly worth it.